
JAVA IMAGEVIEWER CODE
Save this code in a file with the name ImageExample.java.
JAVA IMAGEVIEWER HOW TO
ImageView imageView = new ImageView(image) įollowing is an example which demonstrates how to load an image in JavaFX and set the view. This class allows resizing the displayed image (with or without preserving the original aspect ratio) and specifying a viewport into the source image for restricting the pixels displayed by this ImageView. The ImageView is a Node used for painting images loaded with Image class. Image image = new Image(new FileInputStream("url for the image)) Īfter loading the image, you can set the view for the image by instantiating the ImageView class and passing the image to its constructor as follows − The ImageView is a Node used for painting images loaded with Image class.

The Applet class must be the superclass of any applet that is to be embedded in a Web page or viewed by the Java Applet Viewer.

Passing FileInputStream object as a parameterįileInputStream inputstream = new FileInputStream("C:\\images\\image.jpg") An applet is a small program that is intended not to be run on its own, but rather to be embedded inside another application. To the constructor of the class, you have to pass either of the following −Īn InputStream object of the image to be loaded or,Ī string variable holding the URL for the image. You can load an image in JavaFX by instantiating the class named Image of the package. This chapter teaches you how to load images in to JavaFX, how to project an image in multiple views and how to alter the pixels of an image. It builds and displays the application GUI and initialises all. JavaFX supports the image formats like Bmp, Gif, Jpeg, Png. import java.io.File / ImageViewer is the main class of the image viewer application. You can load and modify images using the classes provided by JavaFX in the package.
